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PlayStation 5 Could Be Backwards Compatible, According To Sony Patent

A recently discovered patent from Sony provides a strong hint that the recently confirmed PlayStation 5 console will feature a backwards compatibility function.  The newly discovered patent suggests that Sony are planning a new way to bring their back catalogue to the PS4 by “remastering with emulation”- a feature which has long been requested for the

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A recently discovered patent from Sony provides a strong hint that the recently confirmed PlayStation 5 console will feature a backwards compatibility function. 

The newly discovered patent suggests that Sony are planning a new way to bring their back catalogue to the PS4 by “remastering with emulation”- a feature which has long been requested for the current PlayStation console.

Activision

Microsoft has prided itself on delivering a ton of backwards compatible titles this generation, adding new (old) Xbox and Xbox 360 titles every month via their much-loved backwards compatibility program.

One would imagine then, that Xbox finding success in their older games this generation hasn’t gone unnoticed by Sony. The patent – originally filed in November 2016 and recently discovered by Gearnuke – would certainly suggest this is the case.

According to the patent:

Each asset such as a texture called for by legacy software such as a legacy computer game software has a unique identifier associated with it. The unique identifier can be rendered by imposing a hash on the asset, and then the asset stored with its identifier in a data structure. An artist remasters the textures for presentation on a higher resolution display than envisioned in the original software, and stores them back in the data structure with their identifiers.

In short, it looks very much like Sony is working on a way to make older games play in high-res with no lag. There’s no confirmation that this is  for the PlayStation 5, but given the PS4 is definitely nearing the end of its lifecycle, it seems like backwards compatibility would be a strong selling point for any future console.

Some have argued that since the patent was filed in 2016, it’s unlikely it’s for the PlayStation 5, as work on the console wouldn’t have started at that point.

Personally, I’d argue that a company like Sony would have been thinking about their next steps as soon as the PS4 launched, so it’s not a stretch to imagine the patent is indeed for the PS5.

For now, we’ll just have to wait for an official word from Sony on the PlayStation 5, and hope that they have enough sense to make Hogs of War playable on a console as soon as possible.

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Spider-Man New Game Plus and Three New Costumes Revealed

spider-man-insomniac-screencap_1920.0.0Sony has announced further details on what to expect from the Spider-Man DLC, starting with The Heist, a story expansion which will be rolled out on October 23.  The Heist is the first of three expansions planned for the PS4 exclusive, all under the umbrella of The City Never Sleeps. This first add-on chapter will kick off what Insomniac

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Sony has announced further details on what to expect from the Spider-Man DLC, starting with The Heist, a story expansion which will be rolled out on October 23. 

The Heist is the first of three expansions planned for the PS4 exclusiveall under the umbrella of The City Never Sleeps. This first add-on chapter will kick off what Insomniac Games promises is an “interconnected story” spanning all three DLC chapters.

Sony said in a blog post:

As you play Marvel’s Spider-Man: The Heist, you’ll encounter the beginning of a new, interconnected story taking place over the three chapters of Marvel’s Spider-Man: The City That Never Sleeps. A robbery at an art museum entangles Spider-Man and MJ with an old flame from Peter Parker’s past, Felicia Hardy, aka Black Cat.

In addition to new story missions featuring Black Cat, we’re also told we’ll be getting new side missions, new crimes to stop, a whole new faction of enemies, and three new suits for Peter to try on.

The new suits, which you can see below, certainly look spiffy. From left to right we have the (newer) Scarlet Spider suit, a new design called the Resilient Suit, and the Spider-UK suit.

If that wasn’t enough for you, Sony also revealed that Spider-Man is getting a free update tomorrow (October 17), which finally introduces the more challenging New Game Plus, and an Ultimate difficulty setting, for all the master wall-crawlers out there.

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Rockstar Reveals Why They Won’t Hire Famous Actors Anymore

Untitled-1Classic Rockstar games were known to pull in a number of big actors to appear in its games over the years. Samuel L Jackson, Burt Reynolds, and Dennis Hopper are just a few that spring to mind.  As it turns out though, bringing in such big guns to do voice work for your video game

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Classic Rockstar games were known to pull in a number of big actors to appear in its games over the years. Samuel L Jackson, Burt Reynolds, and Dennis Hopper are just a few that spring to mind. 

As it turns out though, bringing in such big guns to do voice work for your video game can be fraught with complications and issues, at least that’s according to Rockstar co-founder Dan Houser, who recently revealed the company isn’t likely to work with famous actors in future.

Speaking to Vulture in a new interview, Houser explained simply that egos can often get in the way and disrupt the process, though he also reasoned that having characters that sound like very famous people actually hurts a game’s immersion.

He explained:

We don’t bring in name actors anymore because of their egos and, most important of all, because we believe we get a better sense of immersion using talented actors whose voices you don’t recognise.

Houser went on to recall a time when he found himself in a heated argument with the late Burt Reynolds, over the direction of a scene in Grand Theft Auto: Vice City. The argument allegedly ended with Reynolds yelling at Houser; “get that Limey out of here”.

Limey is apparently slang for a British person, in case you didn’t know. Full disclosure, I had to Google it.

Rockstar Games

Houser went on to touch on creative differences with rapper Chuck D, during development on Grand Theft Auto: San Andreas. Houser reasoned it was because he thinks rappers “really want to do the work right”, but it was nevertheless another argument to steer away from big names.

Of course, Red Dead Redemption 2 will feature at least one famous actor in the form of veteran Graham Greene (Dances With Wolves). Houser explained that they’ll still bring in the talent if they’re actually right for the part.

He said of Greene:

He [Greene] did such a brilliant job of bringing this chief character to life. The government is coming down on him hard. He’s losing his rights as an independent king, and he’s a gentle soul in that violent world.

Red Dead Redemption 2 comes to PlayStation 4 and Xbox One on October 26. Just don’t be disappointed when the Kardashians don’t make a cameo.

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Red Dead Redemption 2 Weapon Customisation Will Be Incredibly Detailed

rdr2-15It can’t have escaped your attention that there’s this game called Red Dead Redemption 2 coming out very soon. Everyone’s pretty excited for it because it’s got loads of stuff to see and do, I guess.  Notice that I was trying to act all nonchalant and cool about the game just then, but in truth I am

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Rockstar

It can’t have escaped your attention that there’s this game called Red Dead Redemption 2 coming out very soon. Everyone’s pretty excited for it because it’s got loads of stuff to see and do, I guess. 

Notice that I was trying to act all nonchalant and cool about the game just then, but in truth I am so ready to dedicate a few months to Rockstar’s open world epic that I’ve already faked my death in certain social circles.

We know the game has an insane 60 hour campaign, and even more incredible side stuff to do on top of that. As if all of this wasn’t enough, Rockstar has now revealed just how in-depth the weapon customisation in Red Dead Redemption 2 will be.

Just to be clear, I think guns are truly nasty things – except when they’re in video games and aren’t actually hurting anyone, in which case the more the merrier.

Rockstar Games

According to the official Red Dead Redemption 2 site, the game boasts a fulsome 50 weapons, each with their own customisation options and ammo types to help determine stats like accuracy, range, and damage.

Weapons level up based on how much you use them, and – insert groan here – they need to be kept in good condition to stop them from degrading and ultimately breaking apart in your hands like an old rich tea biscuit.

You can customise with your weapons with the standard additions – stuff like barrels, grips, sights, and scopes to enhance performance. But you can also make some nice aesthetic changes too, because you have to have the most on fleek gun in the West.

You can even pick custom engravings for your weapons, to really make the gun pop. If this was the kind of thing you did in real life, you’d probably be the sort of person most people hurry to get their kids away from. In a video game, it’s okay!

Different weapons will of course be better suited to different situations. You can leave a number of weapons tied up with your horse so that you can choose the best loadout for whatever situation you’re about to head into.

I’m scared that once Red Dead Redemption 2 takes me on October 26, I’m never coming back to reality.

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